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381. EVE 2.0 - a very weak conspiracy theory - in EVE General Discussion [original thread]
dark heartt wrote: To be fair, if Incarna was worked on without it becoming the sole focus like it did when it was released, (as in to the detriment of the actual spaceships gameplay) there would probably be far less outcry and monument shootin...
- by Caitlyn Tufy - at 2013.04.23 08:38:00
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382. EVE 2.0 - a very weak conspiracy theory - in EVE General Discussion [original thread]
Destination SkillQueue wrote: Titan isn't WoW 2.0. It's a casual social network game. Titan isn't WoW 2.0, but it already sports a development team 3x the size of entire Starcraft II team and the game only just reached a "playable phase". Ev...
- by Caitlyn Tufy - at 2013.04.23 08:36:00
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383. Caldari and their "damage" bonus to missiles - in Ships and Modules [original thread]
Garresh wrote: Drake fleets used to be all over the place. Now caldari has fallen from grace. Drake has fallen out of grace, Caldari not so much. You have to understand that previously, Drake was the only nanoable missile BC, a role Cyclone ...
- by Caitlyn Tufy - at 2013.04.23 07:31:00
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384. Caldari and their "damage" bonus to missiles - in Ships and Modules [original thread]
Neither Caldari nor missiles suck in pvp. Kinetic bonus makes sense in that it limits the power of the ship. Note that the damage selection is still possible, it just comes with a drawback. For instance, take Cyclone vs. Drake: one has a universal...
- by Caitlyn Tufy - at 2013.04.23 06:37:00
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385. lol Typical Goon dirty politics - in Jita Park Speakers Corner [original thread]
Malcanis wrote: DarthNefarius wrote: Goon posting in local nearby a trade hub. Had to laugh at that one myself being from Chicago area & seen dirty politics at its finest..... So we HI SECCERz get an extral day to vote CCP Dolan ...
- by Caitlyn Tufy - at 2013.04.22 12:43:00
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386. Whats the best 0.0 NPC region and why? - in EVE General Discussion [original thread]
Deklein. Plenty of reds about Also, Providence. Likewise plenty of reds about
- by Caitlyn Tufy - at 2013.04.22 11:12:00
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387. Tengu DPS-Enough - in Missions & Complexes [original thread]
Maximus Hashur wrote: Im pushin about 318 DPS with my current fit. Anyone know if this is enough to do DED and/or sleeper sites? No. Not because it wouldn't be enough (though I'm willing to bet it'll be borderline even for Hubs), but because...
- by Caitlyn Tufy - at 2013.04.22 11:01:00
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388. Is it wise to train for Amarr when the no longer have a mission boat - in EVE General Discussion [original thread]
Cap stability is overrated. I've been doing missions with 1 min cap duration for years. I'm not sure yet whether my favorite Amarr battleship is the Apocalypse or Armageddon now, but both perform admirably, Geddon thanks to drones, selectable dama...
- by Caitlyn Tufy - at 2013.04.22 10:52:00
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389. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
Naomi Knight wrote: oh god another dumby ... "I'd turn ECM into a system that reduces a number of targets the ship can lock on to." that would make ecm totally useless , most ships doesnt need more than one locked targets, pls bring more ******...
- by Caitlyn Tufy - at 2013.04.22 10:14:00
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390. Burn Jita Too WHY? - in EVE General Discussion [original thread]
Malcanis wrote: Of course, Burn Jita is a huge mineral sink for the economy. It's good times for miners; where are their thanks? What Malcanis said. I know my eyes glittered with happiness the first time I heard they'll be doing it. All th...
- by Caitlyn Tufy - at 2013.04.22 08:47:00
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391. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Lessons: 1. Don't fly what you can't afford to lose 2. if a freighter can be ganked by ships worth about 1 billion isk, then carry less than a billion in your cargo. There, gank unprofitable, only bastards/emergent gameplay is left to consider :D
- by Caitlyn Tufy - at 2013.04.22 08:34:00
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392. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
I swear, half the people in this thread either never flew Caldari ship or downright suck doing it. What is this I'm reading about drone Scorpions and megathronized Rokhs? @Catherine Laartii: 1. Optimal bonus is a damage bonus anywhere but at po...
- by Caitlyn Tufy - at 2013.04.22 07:25:00
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393. skills for production - in Science and Industry [original thread]
Dani, nobody will be able to give you a direct answer here. In my own experience, the best use of industry is either manufacturing to contracts (usually within the corp or alliance) or using it to bolster your trading (basically, buy minerals chea...
- by Caitlyn Tufy - at 2013.04.19 10:06:00
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394. Republic Navy Missiles - in Player Features and Ideas Discussion [original thread]
Jon Joringer wrote: I'm unsure how Caldari and Gallente hybrid ammo differs They don't. The one difference is the name and where each of them comes from, that's it.
- by Caitlyn Tufy - at 2013.04.19 05:45:00
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395. Does CCP plan to adjust gunnery skill prerequisites in the same way that they ch... - in Ships and Modules [original thread]
Paikis wrote: I honestly hope they either leave it as-is (i.e both have advantages and disadvantages) or they go the other way, and introduce extra prerequisites for missiles./ They don't need to, tbh. On the one hand, it takes longer to tra...
- by Caitlyn Tufy - at 2013.04.18 10:22:00
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396. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Chessur wrote: TP's are pretty much useless unless they are on bonused hulls anyway. Good lord, just stop posting right now, please.
- by Caitlyn Tufy - at 2013.04.18 07:58:00
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397. LV4 missions running tempest builds - in Missions & Complexes [original thread]
Degnar Oskold wrote: Caitlyn Tufy wrote: Degnar Oskold wrote: NO!!!! I use the Tempest Fleet Issue on my missioning alt and it is something you need to stay away from until you have Minmatar BS trained to level 5 AND you can bling it up w...
- by Caitlyn Tufy - at 2013.04.16 22:17:00
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398. LV4 missions running tempest builds - in Missions & Complexes [original thread]
Degnar Oskold wrote: NO!!!! I use the Tempest Fleet Issue on my missioning alt and it is something you need to stay away from until you have Minmatar BS trained to level 5 AND you can bling it up with 2-3 Republic Fleet Gyros. Otherwise you get...
- by Caitlyn Tufy - at 2013.04.16 19:12:00
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399. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
SongSinger wrote: Suppose that Tempest is moving at a speed of 120 m / s and has a signature 360 meters. Raven shoots him with cruise missiles (fury) (velocity _ of explosion 91 m / s, the radius of of explosion 403 meters), all skills 5,, impl...
- by Caitlyn Tufy - at 2013.04.16 15:31:00
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400. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Righty, one by one: 5% increased rate of fire for all Cruise Missile Launchers 25% increase in base damage for all Cruise Missiles Way more than I expected, tbh. Only problem I see: Rof means a rof bonused ship will go through cargo even faste...
- by Caitlyn Tufy - at 2013.04.16 15:16:00
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